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Brian Hook, President
Brian Hook entered the game industry as the fifth employee at 3Dfx
Interactive, an influential semiconductor company devoted to the
advancement of 3D graphics for gaming. At 3Dfx he was the original
architect of Glide, the popular rendering API used by hundreds of games
throughout the world. After leaving 3Dfx, Brian joined id software where
he worked on hit titles such as Quake 2 and Quake 3. In 1999 Brian went to
Verant/Sony On-line Entertainment, where he assumed the title of Senior
Technology Architect, working on technology and development for next-generation massively multiplayer role-playing games.
Brian founded Pyrogon in 2000.
Rosie Cosgrove, Vice-President
Rosie Cosgrove got her start in the gaming industry working on console and
PC titles at Blue Sky Software. She then moved on to Verant/Sony On-line
Entertainment, where she was promoted to Art Director. In this capacity
she was instrumental in the look, feel, and production of Everquest, one of
the most successful on-line role-playing games in history. Rosie left
Verant in 2001 to join Pyrogon. Rosie graduated from UCLA with a BA in
Design.
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